Campaña |
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UIdO DalO IdE HaT LdW Libertad ERdN CdF HdO EMdT EDdW LGdS UCsDH BlSA - TFGE |
Era |
Ledlh Pd - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These creatures can freeze their enemies with their touch. Even though their spells are weaker than the ones of the Skeleton Wizards or the Pyromancers, they can slow down their enemies by freezing them.
Procede de: | Skeleton Mage |
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Se convierte en: | Icelord |
Coste: | 28 |
PV: | 35 |
Movimiento: | 5 |
PX: | 60 |
Level: | 2 |
Alineamiento: | caótico |
ID | BM Ice Conjurer |
Habilidades: |
ice missile de frío | 8 - 2 a distancia | mágico ralentiza |
Resistencias: | |
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de corte | 10% |
de penetración | 30% |
de impacto | -10% |
de fuego | -20% |
de frío | 80% |
arcano | -50% |
Terreno | Coste de movimiento | Defensa |
---|---|---|
Aguas profundas | 3 | 10% |
Aguas someras | 2 | 20% |
Aldea | 1 | 60% |
Arena | 2 | 30% |
Arrecife costero | 2 | 30% |
Bosque | 2 | 50% |
Campo de setas | 2 | 60% |
Castillo | 1 | 60% |
Colinas | 2 | 50% |
Congelado | 2 | 30% |
Cueva | 2 | 40% |
Impenetrable | 99 | 40% |
Intransitable | 99 | 20% |
Llano | 1 | 40% |
Montañas | 3 | 60% |
Pantano | 2 | 30% |